iPhone4, iPad hot sales in China within a short period and will not stop, Jobs brought this However, entire eyes focused on hardware products will be when, in truth, each user of Apple products has really doing? Yes, melodrama the game.
iPhone consumers have very few people understand, iPhone games are the many game developers from China, Apple has noiselessly ios game development merit of billions of dollars in China to manner a colossal industry.
Apple ios
game development have begun to take market over the past two years, Apple ios to game developers around the globe is divided into total of 10 billion U.S. dollars, along to Chinese developers downloads, income and additional data, of which $ 100,000,000 received at the Chinese developer. There are predictions that the revenue share among the next 3 years may also account for 15% -20% worldwide. In adding, the data also show that Apple ios top game developers the value of anniversary income the development of the world's top 100 companies, Chinese companies have four,
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talking about these data,
Supra Bullet Shoes, as China's largest software development ** Forum cocoachinaCEO Apple's Chen Haozhi no startled, he met many of China's Apple ios game developers or companies. At present, cocoachina forum, focused on nearly 30,000 types of Apple software developers, and this diagram could exceed 10 million afterward year. While 70% outlook China from the present Apple software developer, alternatively a focus on development of various applications,
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Apple application software development is very quick growth in China, the industry entered China in 2008 after Apple reached 3 billion mall in 2009, over an billion U.S. dollars, have portended that this year may exceed 4.0 billion. The game
ios Apple software evolution for part of the most popular ambition be assigned apt approximately 70% of the profits. , with the fierce emulation, with extra resources and workers the enterprise will be more dominant.
In addition, she also describes that the current development of the ios in the game, stand-alone game accounted for the largest share, 90%, the remaining 10% are social games and some large high-end gaming products. > small team: the development of innovative game production with a live small team of Apple ios
Chinese game developers the most prevalent form. A year ago, as a software company executives Liang Weiguo determined to resign, set up a Currently, he said did not regret his choice, mainly for of their adore of this district. Liang Weiguo ios very early exposure to the Apple game development, separately from in the liking, he also saw the industry send actual profits.
present, Liang Weiguo studios have 4-6 gist members, chiefly in the game for the development of object. Previously, below the leadership of the Liang Weiguo, the group has successfully developed 2 games, and outsourcing services received through the undertaking conducive. However, Liang Weiguo frankly, although the present to anxiety approximately the subsistence of his own studio, but Apple has already begun experiencing ios game developers have generally encountered problem - absence of innovation. Liang Weiguo admitted namely he developed the game primarily to undertake outsourcing, as part of outsourcing namely to do more technical research and development, and a settled earnings. flexible, casual go, less restrictions ashore its soft speck for many young folk, and also obtain a nailed every month income, this team speedily bulged. But recently, Liang Weiguo found,
beginning of the year, many small teams and small companies started to close up mart, squeezed by the big. up his own studio became ios game fancies into the air network. Within 6 months, the loud remove that the hereafter of the industry's colossal latent and opportunities exist to quickly mobilize KongZhong Apple ios team, and fired a 3 native games. Where a But they said these are just loud drizzle, said that the current long-term arrangement is to improve the industrial shackle.
the noisy view, ios development, large companies and small studios have their own advantages. Large companies the avail of integration of resources. Air web has wealthy resources of mobile game development, technology sharing can be fulfilled, such as online games ported to the iPhone's own call, there is no copyright issues. Individuals,
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Apple store now has more than 30 million games, and more than a thousand new games each day continuously added in, in order to in such a competitive environment, successful,
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is derived from the large companies. Advantages of large companies to focus resources, development and production for the large core of users. In the loud opinion, this is the huge advantage of centralized resources, the product. needs.
ios game development: opportunities and challenges
Apple ios game development for the Chinese market attempts great opportunities are manifest. In Chen Haozhi view, although it also began to contend on other platforms, but Apple will be the platform at least 5 years to retain its guiding situation in the world. opportunities. craft production and inspired arranging. Procedures and more biased in prefer of masterpiece technology. are often co-exist. Chen Haozhi said that as yet most of China's game developers are directed to develop the game overseas, a crowd of revenue from abroad markets.
lack of servant copyright conservation awareness of the game today,
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In addition, the loud, said distinct problem is that the domestic market to pay outlet is not smooth. Must have a twin money credit card to pay, causing many users can not buy, can only prefer piracy, cracking and other roads. He believes that the beyond boom of the Chinese market, with the support of the Apple store while the CUP, Paypal payment is closely related to, relying on Apple's plan.
in the Apple Store, the United States District standings play for free 20 free list of users than the premier users in China much higher, while the United States District charges the premier users list the number of users in China first a hundred times or more. It is understood that in the Apple Store, developed by the Rovio, Chillingo Company published the The best domestic log is Triniti launched the game carton, had occupied the first 18 days.