Tekken 3 combos with all ten full grasp KING technology ,
Women Puma Espera
218.24.148 .* 1 layer
Note: Bear, Panda, God, true God, not ten wooden toy maul.
fist left fist = A = B = C left thigh right leg = D
instruction → ← ↑ ↓ role for the right period to subject (☆) star is the joystick back in what direction does not along that in corner enter the
investment and technology direction in front of the brackets for the input sequence is in parentheses later the break directive.
- Ling Xiaoyu: ↑ D AB [A + B] ACDDDA
↑ D ABDDB [A + B] ADB
Paul Phoenix: ABC BABA DBA
ABC ADB ADB A
Juliet Zhang: BAAB CCC DD A
BAAB CCB CBA
BAAB CCB ADC
Nina Williams [Anna Williams]: ABAB CCB ABD
ABAB CCB ADC
ABAB DCD BDC
Yoshimitsu: DDBB DD AAAA
ABA DDD AAAA
ABA DBBB DAA
ABA DDDA [C + D]
Lei Wulong: ABA [C + D] [C + D] [C + D] AAB
ABA [C + D] BAD ADD
; ABA [C + D] BAD ABC
Hwarang: → D AB CDCD DD CD
→ C BB CDCD DD CD
Mishima Heihachi: CBBDD ABABA
CBBDD ADABD
CBBDD ADABA
Forrest. Lo: ACBB C ↓ CCC DD
ACBB CCC DCD
; ABBA C ↓ CCC DD
ABBA CCCC DCD ;
gun Jack: ↓ BAAA BABA [A + B] [A + B]
↓ BAAA BABA ↓ [A + B ] [A + B]
AA DCD ABA ↓ [A + B] [A + B]
; AA DCD ABA [A + B] [A + B]
Brian Foley: ← AB ADB ADB
; ← CDAB ADCC
Kazama Ren: CBDC (A + D) BBAB
BDDDDB (A + D) BA
BDDDDB (A + D) ↓ (C + D)
→ → BABB CDD CBA
→ → BABB CDD ABA
→ → BADD BDCBA
Eddie: DCDB DD (C + D) ( C + D) (C + D) [C + D] [C + D]
KING [Baowang]: ABAAB DDDAC
; ABAAB DDDAA
ABAA CCDCB
[A + B] ABAA CCDDAA
; ABAA CCDDAC
KING [King] arrest panthers technology:
Six wrestling:
first:
(a): →,
Puma Running Shoes, BD ( B) or →, AC (A)
(two): B + A + AB (keep a move on: If the trick is →, BD will use B; is →, AC on the use of A)
(three): B + B + AB (can not get rid of)
(four): CD + AB + ABD (B)
( five): A + B + CD + AB (can not get rid of)
(six): B + A + C + D (B)
second:
(a): →, BD (B) or →, AC (A)
(two): B + A + AB (reserve a shake on: if on a dupe is →, BD ambition use B; is →, AC will use A)
(three): B + B + AB (can not get rid of)
(IV): CD + AB + ABD (B)
(five): A + B + CD + AB (can not get rid of)
(six): C + A + B + CD + ABCD (A)
5 with wrestling:
first:
(a): →, AB (AB) or horizontal movement in BD, grasp the front or side of the opponent (B) or, BD (B)
(two): B + B + AB (can not get rid of)
(three): CD + AB + ABD (B )
(four): A + B + CD + AB (can not get rid of)
(five): B + A + C + D (B)
second :
(a): →, AB (AB) or horizontal movement in the B + D, grasp the front or side of the opponent (B) or, BD (B)
(B): B + B + AB (can not get rid of)
(three): CD + AB + ABD (B)
(4): A + B + CD + AB (can no obtain rid of)
(five): C + A + B + CD + ABCD (A)
third:
(a): →, BD ( B) or →, AC (A)
(two): B + A + AB (keep a move on: If the trick is →,
Pumas, BD will use B; is → ,
Puma Future Cat LO Engine, AC will use A)
(three): CD + AB (A)
(four): A + B + CD (not break)
(five): B + A + C + D (B)
fourth:
(a): →, BD (B) alternatively →, AC (A)
(two): B + A + AB (keep a move on: If the trick is →, BD will use B; is →, AC will use A)
(three ): CD + AB (A)
(four): A + B + CD (can not get rid of)
(five): C + A + B + CD + ABCD (A )
four with wrestling:
first:
(a): →, AB (AB) or horizontal movement in BD, grasp the opponent front or side (B) or,
Puma Outdoor Shoes, BD (B)
(two): B + B + AB (can not get rid of)
(three): A + B + CD (A )
(four): B + A + C + D (B)
second:
(a): →, AB (AB) or horizontal movement in BD, grasp the front or side of the opponent (B) or, BD (B)
(two): B + B + AB (not break)
(c): A + B + CD (A)
(four): C + A + B + CD + ABCD (A)
third:
(a): horizontal movement in BD, grasping the back of the opponent (can not get rid of)
(two): CD + AB + ABD (B)
(three): A + B + CD + AB (can not get rid of)
(four): B + A + C + D (B)
fourth:
(a): horizontal moving BD,
Puma Shoes 2011, grasping the back of the opponent (can not get rid of)
(two): CD + AB + ABD (B)
(three): A + B + CD + AB (not break)
(four): C + A + B + CD + ABCD (A)
triple wrestling:
first:
(a): horizontal movement in BD, grasping the back of the opponent (can not get rid of)
(two): A + B + CD (A)
(c) : B + A + C + D (B)
second:
(a): horizontal manoeuvre in BD, gripping the back of the opponent (can not get rid of)
(two): A + B + CD (A)
(three): C + A + B + CD + ABCD (A)
AD fell to the ground cast:
first:
(a): → ☆ ↓ AD (A)
(two): B + A + ABC (AB )
(three): B + A + C + ABD + ABD (A)
second coil dragon wrestling [eighteen]:
( a): → ☆ ↓ AD (A)
(two): B + A + ABC (AB)
(three): AC + CD + DB + BA + ABC (B)
third:
(a): → ☆ ↓ AD (A)
(two): AB + D + BD ( B)
(3): D + C + D + CD + AB (can not get rid of)
fourth:
(a ): → ☆ ↓ AD (A)
(two): AB + AB (AB)
BC joint:
first:
(a): → ☆ ↓ BC (B)
(two): AB + A + C + AB (AB)
(three): A + C + D + AB + CD (can not get rid of)
second:
(a): → ☆ ↓ BC (B)
(two): A + B + C + AB (A)
third:
(a): → ☆ ↓ BC (B)
(2): AB + C + A + AC (B)
↓ → A:
first:
(a): ↓ → A (A )
(two): AB (can not get rid of)
second:
(a): ↓ → A (A)
(B): AB + C + D + AB (can not get rid of)
special grasping techniques:
first: ↓ AB ABA A + B C + D
second : ↓ AB C + D A + B A + B
third: go to the opponent in front ← AB CD
fourth: go to the opponent in front ← AB BD