Chapter reconnaissance SNS technology and services
SNS while compared with these applications is matchless
1. Traditional instant messaging (conversation):
QQ, MSN, etc. are based on the centralized management of network model, in the background they need to have thousands of servers that are assigned to users in text chat and expense of resources not large (such as QQ1000 Wan concurrent users, 10,000 servers, 1GB bandwidth is already enough). So the way server-based, chat application does not emerge much of a problem.
SNS does not necessitate any server.
2. Video and voice communications:
QQ, MSN and so did not succeed in entering the market because a large bunch of servers is difficult to effectively manage this type of traffic volume, complex multi-process **** network vehicle. On the contrary, SKYEP with P2P technology, but succeeded in entering the voice market, and almost without any server.
SNS SKYPE the displacement speed is eight times faster than, because the SNS is relatively SKYPE, the advantage of P2P is not a easy voice linkage, but to enhance the bandwidth of the network speed. So, SNS voice quality will be much higher than SKYPE. SNS is a platform, SKYPE voice communication is a P2P software.
3. Online Game:
grand business of the game is a centralized server network game, a more advanced server and bandwidth resources. Grand success of this company is heavily dependent on China Telecom bandwidth resources to support pre-planning.
in the SNS-developed online games, online game developers do not need to solve the centralized server and bandwidth for the input costs. Their only need is to have a bank charges interface.
4. Competition with GOOGLE:
GOOGLE search the information on the site, SNS SNS network in search of personal promulgating is to share information, but can still use the SNS as the pre-build a GOOGLE search, behind the user fast access to search engines . This depends on the SNS grid computing model.
5. Compete with EBAY:
aforementioned SNS SNS ought be secondhand only stores the transaction application example. SNSP2P market is trading to encounter the absences of whichever individual or SME services. It features face to face, you can buy me things and communicate with me, I can visit your store directly communicate with every other. This vague relationship among the store and customers, clients are both buyers and dealers of peer characteristics.
EBAY auction system, nevertheless such a concentration of 24-hour online, but more like a commodity Yellow Pages. The real transaction was interesting to face bargaining. So EBAY this website, in counting to providing more servers and more bandwidth, they can charge what it charges sellers landing merchandise? Because the SNS market, the trading server does not need everything to control the bargain of the two sides need only a credit to how to assure completion of the bargain, to realize this mission is not to depend on EBAY, or SNS, but on the existing banks and warranty companies.
SNS bring new applications
1. SNSP2P Network TV:
nation has about 150 large companies to provide in the field of network television, including MS and other giants. There are more than 5,000 sites have begun to test the network television broadcast.
According to the present server / consumer model of the Internet in the last three years, if the carriers will focus on the bandwidth can not be a premonitory cost abatement (100MB dedicated bandwidth from 56 million / year down to 50,000 / annual), and the customer bandwidth is generally elevated to 4MB, the user can not truly see network TV. But by SNS, the user will see 200KB / S-class network television. This criterion is the present network television affair to want to effect. And no need to change any existing SNS infrastructure.
server-based networks, although you can buy a lot of hardware and software resources to qualify the application of network television. However,
Nike Shox TL1, this cost is passed on to consumers to work. Hou Ziqiang, Chief Scientist of China Netcom, said: This is completely impossible to network television model, P2P networks need network TV can.
2. SNSP2P charge of content:
users who share pirated, so a alike multi-point download BT P2P web P2P web has seen the applying amusing. However, those specialized anti-piracy BT website ambition close. This brought apt the SNS has a colossal market chance, because the SNS can dictate the content of, and for those with expensive content providers benefit, without setting up surplus waiters and bandwidth. For example, the spend of downloading a song namely a dime, then it is naught in the SNS.
China and the U.S. valid career has been affirmed criminal of attempting pirated content, it is now thinking if to clear from the network technology such as BT's time. The SNS network can manage the content of digital rights.
3. SNSP2P Profile:
aforementioned personal network radio and television stations are SNSP2P a personal message hub for the application example. Through the SNS, for anyone can have a web server-like competence. This completely changed the logic of the Internet needs a server, the server and the bandwidth is no longer centralized and not hinder the ingenious and IT technologies is the money power.
This is in addition to SNS, the application is not apparent. SNS users can now have their own music station. Their personal information can be in the center of application development has introduced six months.
4. SNSP2P enterprise workflow Center:
Every business requires only a simple configuration of the SNS, we can successfully establish their own workflow P2P networks. And their management of the gist can be self-enclosed, it can be open. Because there is no chief server, they only need to manage their own applications to control. This greatly diluted the need for company management of hardware and network management investments.
5. SNSP2P based hardware market:
when the telecommunications backbone network workers accomplish the power of P2P networks, they will start to transform their current structure of the server-based infrastructure. P2P networks such as providing video phones, P2P network router, P2P networks or even mobile phone network. This will be the carriers of these desperate to send fashionable revenue aisles.
In truth, companies such as INTEL 1998, began as early as the chart of SNS-based P2P networks such hardware design. Their goal was very explicit, if the chip can generate P2P, then they will not fail because of Moore's Law,
Nike Shox R2, but no edible. P2P is a single chip cried the Pentium processor into the 100 million 1 billion in P2P collaborative computing the Pentium chip. The emergence of this chip, will fundamentally solve the computing capacity of a single piece of equipment is not the situation. People no longer believe that the future buy of more progressive chips to obtain faster processing speed, but to buy INTEL costing, purchasing as much as the degree of power.
SNS-based network technology for large-scale network applications, the predecessor of the special conveniences of
Internet is completely based on a simple distribution network of naval networks, the Internet was simple and lovely dad, communicate with each other to share resources. However, only mainframe Internet between my father has this ability. To this is called the Internet era, people forget its dad. Why? Crazy because advertisement companies enter this market, simply do not consider the underlying network security and efficiency. It is their roots back to the time.
2004 April, October, November, January 2005, March, most users of the QQ and MSN instant messaging network paralysis occurs worldwide accidents, the two companies outside of the explanation is: virus attacks. In fact, the server-based instant messaging network regardless of how reinforcement, only more complicated and more safe. Because they are the center of the network, is their server center. Hackers or center of the machine paralysis, will result in all unavailable.
2005 年 4 August, China Telecom, a nationwide network of deadlock for 5 minutes. Some explanation is namely the virus aggressions the backbone routers.
As Shanda games, PK not people, it is commonplace.
this problem is the famous monograph of the network: the network application server model more widely, the more close to collapse. That is from methodology to practice, now based on a centralized server applications are tough to obtain large scale development. Experts have predicted: the collapse of the Internet in 10 years.
those based on 1G, 2G,
Nike Shox R3, 3G mobile phone network closed, if they want to be outside in addition to voice services, will also study the courses of the current server-based network.
the 1960s, this unity is mansion the Internet computer forerunner father's mind, now back to the network nature of the times. That is, the server appears to assist the management, very brittle, is **** brittle. Distribution network appears to freedom, not management, there is better management, that is **** managed.
heavyweight associated with SNS remarks
1. American Communications ****** PRESIDENT: I first saw this P2P without server SKYPE VOIP (Internet call), I knew it was entire over.
2. SUN Chief Scientist: P2P WEB end of the Internet, we all need P2P.
3. Chief Scientist of China Netcom: no P2P,
Nike Shox Norge, no future.
4. GROOVE founder (former Lotus Software Technical Director, LOTUS author): P2P makes me more excited.
market is colossal and SNS-related events:
1. In 2001, NAPSTER introduced centralized management of P2P music sharing software, among three months 500 million users online.
2. 2002 NAPSTER company closed by U.S. tribunals, some users are using NAPSER ****.
3. In 1999, INTEL announced the use of P2P technology, and manufacturing and P2P related hardware.
4. In 2004, SKYPE concurrent users exceeded 1.5 million, only 8 months.
5. In 2004,
Nike Shox NZ, QQ concurrent users surpassed 10 million, virtually every enterprise ambitions to have their own instant messaging software.
6. In 2005,
Nike Shox Kvinner, the SNS during interior testing, extra than 150 people have asked how the co-founder of SNS, more than 30 companies want to collaborate immediately, more than 10 large companies can buy, founder of consulting SNS SNS.
SNS technology history, philosophy and the founder
SNS development of the bottom model by Zhang Chunlei Zhang Jinsong and two brothers in a personal house in Beijing started the conception of period 1995. They must assume a more powerful personal computing power and bandwidth of the network, how to make the so-called small devices with each other to share computing resources. That is, dispensed network modeling.
10 years later, SNS has developed over the founder of two successful based on client / server architecture of the enterprise networking software, which is based on the internal ERP system, Internet-based model of financial analysis and trading system of go. The two founders of the software so that SNS deeply comprehend the strengths and disabilities of today's Internet.
founder of philosophy from the start SNS, SNS, founder of the network should be to build information that the individual-centered, prefer than **** for the center. Created by mankind for thousands of years of valuable information to both individual-based, aesthetic, technological invention, transaction information, etc., are all unique individuals in the movement. Now the Internet is more favor a server-based network is the machine old, is the company to control information flow the way the server in enslaving the individual creativity, is a new television network only.
SNS founders realized that: neutral of a computing device, its capacity is always limited. The power of the network is endless, the opener issue is how to make these detach devices dispersed in the network can mutually share their hardware resources (computing power and bandwidth). This problem is solved, a new application based on individual creativity can occur before the development of sustainable way.
in the backdrop provided by some of the distribution network computing technologies such as GOOGLE in the background, a dedicated distribution network to cater quest technology, they can already use an ordinary personal computer can search universal sites, and have been successful. If we had, GOOGLE using distributed technology is not the inventor, but the use of large machinery and large-bandwidth approximate to vocation development, GOOGLE can not assist today.
e-mail server such as a simple distribution network technology, but also a magnificent success. Basically, the server that the end of the network, to a large amplitude are distributed, layman's terms is the P2P. But they did not use the so-called distributed computing client machine, the user of the machine on.
SNS starting point is from the user's machine to create an unprecedented distribution network. In this network, through development and application of the aboriginal founders of the mind of SNS success.
the history of science and technology, technology is no a heaven. The founder of SNS above the shoulders of mammoths to see the future.
P2P software is currently the leading cause of ardent programmers. Because the P2P software is network-oriented programming, instead of a PC-oriented programming, such as developed as WINDOWS. P2P requires a more powerful imagination, and ability to use mathematics more powerful, more inclined to so-called purely technical. But see beyond realized that P2P networks will change the way we use all the ways.
SNS and closer to antagonists GROOVE today compared to the advantages and drawbacks by a peek, as with:
SNS fire applications with the reality of the state (already released 1.1 edition), which is similar GROOVE . However, the development of SNS does not GROOVE500 people power, the specific application evolution capabilities than the feeble. However, SNS has a JXTA community strength, innovation can be compared to the non-GROOVE.
GROOVE for the enterprise market, each license must gather the money. From the lowest to the highest 100USD 1200USD. SNS is free.
GROOVE also need to have a similar server in their network resources, because it does not solve how to absolute the WINDOWS the P2P development. The problem lies in WINDOWS, rather than GROOVE. However, SNS JAVA-based development, there are no obstacles on the root of the network (which is the main reason for success of JAVA).
SNS platform breakdown operation, can immediately almost all operating systems, including the so-called beautiful phone operating system. GROOVE is only a service for Microsoft products.
and SNS-based technology-related products have SKYPE, BT, GNUTELLA, QQ. One SKYPE (almost not server), BT, GNUTELLA is really distributed computing network, they will not server. QQ instant messaging software such as the use of P2P technology is being tried, but its infrastructure is extremely dependent on the server, can not become a true distributed network, they used the power of P2P technology is to retention a mini money.