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Old 09-16-2011, 07:05 AM   #1
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Default Online achieve from August 1, real-name system

6 22 news this morning, the Ministry of Culture officially published the This is the first game specifically for the network to manage and regulate the sector regulations, and the first real-name registration will be put on the online games and narrated bills.
10 am today, the Ministry of Culture held a reception conference to formally introduce to the media, According to reports,GHD Hair, the
Ministry of Culture established a network of gaming activities in the basic principles of a clear scope and game content on the network management, protection of minors, behaviour of operations, and management of virtual currency to make institutional arrangements.
Online game operator or the transmit of operating rights to cancel, companies should be announced 60 days in advance.
is value noting that the Ministry of Culture also requires: online business into legal tender or otherwise earn online game online game virtual currency products and services. This provision or marketing of props on the current impact the gaming industry.
Ministry of Culture said, stuff, the State Council administrative department of mores no longer repeat the review, allowing it to Internet operations.
loosen online game virtual currency for online game operators, hateful users to take advance funds for the purpose; saved record of online game users to purchase more than 180 days; the type of online game virtual currency, price, volume and so fails to file sent registered provincial cultural administration departments for the record and so on.
for online game virtual currency trading service business, Just yesterday, the chief bank announced a

one online game is a software program and information from the file structure, through the Internet, mobile communication network information such as network gaming products and services, its manifestations include the client, Web browsers and other end-run a kind of forms online games.
Second, the Internet operation of online games is via the information network, system or user fare system to cater the public gaming products and services business activities.
Third, the online game virtual currency is issued by the online game business unit, the lawful currency of online game users to use a certain percent of straight or oblique purchase, present in the game procedure, the electromagnetic record stored on the server, and the rendition of a characteristic number of units in the virtual exchange tool.
Fourth, the
five,
six, not set up without the consent of the mandatory online game users play against,GHD Diamond National Flag, and so may not be random chance means to induce users to take into legal online game online game virtual currency or financial way to get online games products and services.
seven, requiring online game users with a valid ID card for real-name registration.
eight, abandoned operations, online games, online games, or the right shift operator, it shall be announced 60 days in advance, and properly deal the user not to use the online game virtual currency and game has even now expired services.
nine, according to state regulations to take technical and management measures to ensure network and information security, to protect state secrets,GHD Carry Case & Heat Mat Straighteners, commercial secrets and private information.
Ministry of Culture issued
Deputy Inspector General Office of Ministry of Culture, hosts Chen Xianghong:
you no friends, Good morning! Thank you very much friends in the media came to the Ministry of Culture to participate in First, allow me to introduce participants to the leadership of the Ministry of Culture: Ministry of Culture Market Secretary Li Xiong, Ministry of Culture Market Department Director Liu Qiang Internet culture, Ministry of Culture, Director of Policy and Regulation Department regulations Wang Jianhua, the Ministry of Culture General News Director Zhou Guangming, Ministry of Culture Market Division Office of the Deputy Director Zou side. With the rapid development of Internet in China, online games have become the new culture is also very important network format, the management of online games are also great social concern. Ministry of Culture's department as a network game, on June 3 this year, the cultural way of ministerial law issued the This is the first game specifically for the network to manage and regulate the departmental rules and regulations, here are your market, Secretary, Ministry of Culture Li Xiong's friends introduced to the press,
Secretary, Ministry of Culture Market
Li Xiong:
you reporters and friends, Hello, everybody! Thank you to today's press meeting. Here I am on the
First, why ought amplify
online games as a new form of entertainment in recent years, rapid development, but also triggered a series of social problems, to transform chairmen together great magnitude to the community is quite concerned about the news media near consideration.
current network problems highlighted in the game as fans online games, online games and online games and so protect the interests of users. These problems arise mainly for two reasons: 1 because of deep-seated social and cultural contradictions, manifested in three aspects: First, online game companies to chase economy interests of ecology and culture of online games between social attributes contradiction. The second is the social network game spectators of minors and the rebuttal between the particularity. Third, the rapid development of online games and social cognition is lagging behind the clash. The other hand, because the objective subsistence of social needs, these needs contain the absence of communication in modern society caused at the demand, the hunk culture of entertainment products for the low demand fall butcial needs and vent the oppression demand self-worth.
solve these problems, the Ministry of Culture's department as a network game, in the main way, content management, business norms, self-discipline and other market management has done a lot of go. Over the past annual, primarily the Ministry of Culture to do the following: First, to strengthen the content management requirements of online game business unit to establish self-discipline machinery to enhance the rules of the game, the correction of product architecture, improving cultural connotations. The second is to strengthen the management of online game virtual currency, from administrative point of view the game virtual currency to regulate the issuance, use, trade and other acts. The third is to lead parents of minors to carry out monitoring online game project, parents of minors to assist supervision of online games and too strengthen the network of corporate social duty game.
four guiding the establishment of the first batch of more than 30 network games industry self-Alliance, and actively guide the manufacture self-regulation, to fulfill self-discipline and his medley of law. Fifth guidance Shanghai and Beijing to carry out online game products, Sixth, the coupler Ministry of Education, the Central Committee issued a minor online game expertise to guide the health of minors to activity games, play the game healthy. The implementation of these management measures to better address the current online game industry, there are conspicuous problems, and the central mastery has been extremely appreciated by the community. But relying solely on measures of normative documents and institutionalized the online game industry can not meet the management needs to improve the legislative level, the face of the network management of the new game, the Government departments to do law, administration, management in place . Based on these circumstances, the Ministry of Culture launched the
in the drafting process, in rigid accordance with the Ministry of Culture, General Administration of Press and Publication Administration , Central Office, State Council Information Office, State Council Legislative Affairs Office, Ministry of Public Security, Ministry of Industry, Business Administration, Bank of China, Press and Publication Administration and other associated departments, online game business unit, online game content review expert, the legal profession other views and suggestions, tens of drafts, the terminal form of the
2010 年 6 3, Cai Wu, minister of the Ministry of Culture issued a formal
Second, the development of
Ministry of Culture in the cautiously learn the manifold demands of stakeholders to build a web of gaming activities in the basic principle: that the activities busy in online games should ideological and cultural progress of society and ethics, subserve the comprehensive evolution and social harmony
also provides that These basic principles, both government and the starting point of standpoint, but also engaged in online activities and games minimum requirements. Only by emulating this basic conviction, the online game market to be standardized, the online gaming industry to develop healthily.
Third, the
clear concepts, determine the scope, is to develop the basic requirements of laws and regulations. Online games is a software program and information from the data structure, through the Internet, mobile communication network information such as network gaming products and services, its manifestations include the client, web explorer and other extremity in the form of a variety of network games running .
online game operator is through the Internet information network, system or user fee system to provide the public gaming products and services business activities. Online game virtual currency is issued by the online game business unit, the lawful currency of online game users to use a certain percentage of direct or indirect purchase, present in the game program, the electromagnetic records stored in the server, and the performance of a specific number of units virtual conversion tools. For the administration, and to realize the full online game industry chain management
online game ambition agree in online operations, online game virtual currency, virtual currency trading services online games, online games and other forms of commerce R & D activities of the element clearly incorporates management; but only in the premier 3 online games unit of implementation of the chief business activities of the authorize management. Meanwhile, to further decentralization, strengthening the macro-management functions of the Ministry of Culture, the
Fourth, the
.
First, to further promote online games
content management. Unlike static online game culture products, its interactive, ingenious, partake in online game show makes Therefore, strengthening the network of content management is an important part of game management. Review the implementation of the import content of online games and online games record is made of basic content management system.
2004, the game record management procedures, requirements, and the establishment of imported online games content review committee. . Meanwhile, according to the State Council, allows its Internet operations. In mandate to shirk the online game management have seemed in the management of long, repeated approval of the phenomenon, specifically the online game industry management and issuing division of management responsibilities.
second is to develop online games business activities of the system description. Supervision of business activities is the focus of online game content. Online games for the efforts to solve the deep-seated management problems,
First, strengthen the protection of minors online games. Given self-control and screening of minors,GHD Hair Straighteners, languid, accessible led in the network game obsession, shock studies, and physical and mental health online game business unit should take a catena of measures on protection of minors: one based on content, functionality, and for the crowd, the development of user guidelines and caveats; Second, minors must not contain the thing of online games induce minors to imitate a violation of social criminal behavior and morality of the content of the act, as well as fear, brutal physical and mental health and other prejudice to the contents of minors; Third, according to state regulations, to take technical measures to deter minors from accessing inappropriate games or game features, minor restrictions person's game time, to prevent minors addicted network; fourth is not obtainable to minors online game virtual currency trading services.
Second, the standard online game business unit's business practices. Standard business practices online games online game market order is to preserve an momentous focus. Currently, due to technical security measures in place due to the phenomenon of lost and stolen user list; online game marketing that exist in acts of disloyal propaganda; fraud accidentally set a cage to entice users to invest too much money and effort; caused by discontinued operations disputes and other issues, seriously disrupting the market order, affect the market's healthy development. To this end, the The second is not set up without the consent of the mandatory online game users play opposition, not to haphazard accident means such as to induce users to take online game or online game currency into legal ways to get online game virtual currency products and services; three free online games is not licensed operational qualification units operating online games; four online game is to require users to use a valid ID card for real-name registration; Fifth discontinued operations, online games, online games, or the right shift operator, it shall be announced 60 days in advance, and properly handle the user has at present virtual currency used in online games and game services has as yet expired; 6 is ​​regulated by the state to take technical and management measures to ensure network and information security, to protect state mysteries, mercantile secrets and personal information.
Third, improve the online game virtual currency and transaction management. With the rapid development of online games, online game virtual currency used in online games business with service. Online game virtual currency to promote the development of the online gaming industry, but also brought new economic and social issues, highlighted the lack of protection in the interests of users, the lack of norm and market behavior in online game virtual currency used in the dispute proceeded.
To effectively residence these issues, Issue online game virtual currency for online game operators, purchase records for extra than 180 days; the type of online game virtual currency, cost, volume and so fails to file sent registered provincial cultural government ministries for the record and so on.
for online game virtual currency trading service business, illegal trade practices; and the conservation of records of transactions between users and accounts records and other related information for more than 180 days and so on. Fourth, boost efforts to protect rights of online game users. Protecting the interests of online game users online game market has always been a peppery issue in always appearances of online game operators. Currently, the online game market, User rights disputes outstanding performance in the portion of the network game operators in violation of legitimate rights or users of online game actors with a discussion, the buck-passing the burden of proof; some operators through the development of formatted agreement, the unequal terms of the King taxed on the user and so on.
to address the problem, On the one hand, causativeable settlement of disputes, provides services in the location of the site announced a premonitory dispute handling, and true real-name registration inspected according to the user bear the burden of proof; the other hand, requires online game operators and users of the service agreement company shall include cultural administration department of the State Council's
5, the Ministry of Culture next period of work
With the First, converge their exertions on the
this end, the Ministry of Culture through advocacy, training and activities, etc., approach a wider audience, and tread up publicity for the community, primarily online games and online games enterprise warmhearted understood users and implemented. To carry out this work you need to present the media journalist of magnificent care and patronize. Hope that we give full play to their media advantage, in-depth scope, expand publicity. The second is a truly agreeable job
next step, the Ministry of Culture through the introduction of implementation of the refinement of the Ministry of Culture will be The online game business unit should strictly abide by Administrative departments at all levels of culture and cultural market comprehensive law enforcement agencies should be in accordance with
a reporter's question:
Below namely a reporter's questiin season, please see by where the Times correspondent in question the label of the media unit.
Reporter: Article 20 of the I ambition to know how to nail the users are minors or adults, is not referred to as the 21 operating companies should require users to use a valid ID card, if only the coercive method, then how to referee his own adult or minors? Thank you.
Ministry of Culture Market Department of the Director of Internet culture Qiang: For your question, what is now the management of online gaming problems encountered in the process, file 21 provides: online game companies should be requirements of online game users for real-name registration with a valid ID card, and require companies to retention the user's registration information. Real-name registration is the Real-name registration in consensus with the development of the central and the requirements of the Internet, strengthen management of a measure. This requires a network game operators in the user information registration, set up a system for real-name registration and correlates. In appending, the Thank you.
Reporters: For imported online games, need apt obtain the approval of the Ministry of Culture, the servant online game, whether you get the other approvals are needed because approval to the Ministry of Culture?
Qiang: in the development of Therefore, the Provisions in the development process, the State Council and the State Council Decree No. 412 Meanwhile, in partition 10, the strict distinction between online games and online games industry management publications management of such a border. Regulations, clearly defined. On your approval is not made through the relevant online game announcement, the Ministry of Culture is no longer cleared. Publications are not part of the domestic online games, the Ministry of Culture will be the record management. Therefore, would favor to accentuate two points: first, online games are not publications; Second, there are online games industry, the publication part of the management and publishing sectors managed by the departments concerned.
Reporters: 22 provides for the termination of operation of online games on the user's conservation plan. I inquire,GHD Black Styler Straighteners, because back the penalties, the user instantly to the termination of anybody way to make a grumble online games or more forcible access to defend their interests? Thank you.
Qiang: protection of minors is the So, online games for minors caused social problems, more concerned about the community, parents are very concerned about, we also attach great importance to management. Therefore, in the
in the special terms which provides a few issues: First, along to the game's content, functionality, and 2 for the multitude to do the work; second is to have the user guide and advising instructions, content shall not contain induce minors to imitate the action of violations of social and nefarious action merit the content, the content should be healthy. As some of the game is charted to provide services for minors, we have provided technical measures,GHD Kiss Styler Straighteners, such as for real-name registration, restricted traits and game period. About the time our afterward game to arrange the presentation of detailed policy on minors online games have provided the timing restrictions to prevent minors addicted to online games. Specific timetable, online game management practices in the implementation periodical to be clear rules and regulations.
Reporter: referred to in Article 16 how are they defined?
Qiang: protection of minors is the So, online games for minors caused social problems, more concerned about the community, parents are very concerned about, we also attach great importance to management. Therefore, in the In particular, a clause which provides for several things: First, according to the game's content, functionality, and two for the crowd to do the work; second is to have the user guide and alarm instructions, the content may not contain induce minors to imitate violate the merit and criminal behavior content, the content should be healthy. As some of the game is designed to provide services for minors, we have provided technical measures, such as for real-name registration, limited features and game time. About the time our next game to prepare the introduction of detailed policy on minors online games have provided the timing restrictions to prevent minors addicted to online games. Specific timetable, online game management practices in the implementation paper to be clear rules and regulations.
Reporter: Does this game on the import of the provisions of the inconsistency with the past or change?
Qiang: The Ministry of Culture on imported online games some of the provisions in the management of the Ministry of Culture the previous system based on a regulatory level of curing, the content has not changed many, requiring is consistent with the before, we fair made a more specific petition of some of the requirements for examination of imported online games must meet the retinue requirements: First, not open user registration or registered by the client software directly to the login server; two such as the need for technical testing, to be issued to limit activation of way, and not more than twenty thousand active users; three, shall not dictate users or business cooperation, advertising and other means to carry out operations. Any violation of the above three conditions, which the Ministry of Culture will not be approved declaration of imported online games, according to relevant regulations. This specific program we will be implementing the rules in specific provisions, in principle, no change.
Reporter:
Qiang: About SNS game, under the run a variety of online games. In accordance with such a definition, SNS as long as communication through information network, download and play, online games are included in our Interim Measures for the adjustment range.
Reporter: What almost online games to select its representatives have no provisions, some spokesmen may contain more vulgar location, the Ministry of Culture which has not regulations or any laws and regulations ?
Qiang: Regarding your question is really related to the First, promotion and publicity for the online game there are some hot issues, the Ministry of Culture made in the way Article 18 clearly defined. Second paragraph of Article 18 that Second, requiring undertakings to establish a system of self-examination, clearly a special department, with devoted staff responsible for online game content and business practices of self-examination and management, game content and business practices to protect the legitimacy of. As for how to determine the specific behavior of the promotion, all business and market comprehensive law enforcement agencies in our culture and cultural administrative departments beneath the
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